I extensively tested Electrocute/Spark with DMO and LoN and LoD variants (with and without MH and Squirts ammy) but it wasn´t fun at all. MH makes no noticeable difference in my experience. Lightning? Planning to use Manand Heal? Spark does like no damage and not fun to play at all. Obliteration works too, but after testing it, arcane orbit does more damage and plays more fluidly. And it works well with Spectral Blade (Barrier Blade rune), always used it with it. So with a double explosion, you’ll get 950*2 + 315 + 635 = 2850% WD.Ĭompare this to Obliteration, with a double explosion you get 700*2 = 1400% WD.Īnd with Scorch, 221*2 = 442% WD from the explosion with a non-stacking 734% DoT.Īnd with Spark: 174.5 + 174.5*2 = 523.5% WD.įrozen Orb is just way stronger than all the other runes.ĮDIT: That’s not to say you can’t fart around with Spark in T16 for funsies, but if you want to do GR100+, you’re probably going to want to go with Frozen Orb. If you get it aimed right at the sweet spot, you can hit a single enemy with the shards, the projectile, and the explosion. The double explosion part only applies to the explosion damage. There’s three components to Frozen Orb damage: the ice shards (315% WD), the projectile (635% WD), and the explosion itself (950% WD). Then the tooltip for Frozen Orb is pretty misleading too. I’ll just ignore that one for now, but know that even with the spam mechanics it’s still not as good as Frozen Orb. There’s something weird with the Arcane Orbit mechanics and having multiple ones go off at once spamming the skill or something, when it was popular it actually was better in practice than it was on paper. Obliteration and Arcane Orbit are pretty self-explanatory. IIRC, it zaps for half the tooltip damage, then lands and explodes for the other half the tooltip damage? That means the explosion part only does 174.5% WD. The skill description for Spark is kinda misleading. So Scorch is basically a 221% Orb with double explosions, and then what is essentially a 734% non-stacking DoT. That’s the only part you get double explosions on. The explosion part is very weak, at 221%. It would be much better if the damage stacked. This is easiest to see with Scorch, the 734% damage from the trail gets buffed by Triumvirate + the 450% from Unstable Scepter, but not the double explosion part. But only the explosion part, not the damage before the explosion. How well do they work? Do they explode twice?
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